At the beginning of the month, Emmy started running a free-for-all contest. I wasn't originally going to join. I've found that focusing on a single project gives you the best chance of completing it, and I've stayed exclusively with TUAH for the past year (and then some). But I've had this idea for a short game pop into my brain several times and the contest runs for an entire month.
So, I've squirreled away a few free moments and started on a short entry game. Because of my impending move, I don't know whether I will be able to finish it before the contest deadline, but I do plan on completing the whole game this year.
The project will be an adventure game with a few puzzles and a fun synthesis/crafting element. The rest of the detail will remain a secret until I can produce a playable demo. If any of you anticipate some free time in the coming weeks and are interested in being a beta-tester, please let me know!
About Me
- Lunarea
- I am a gamer, an artist and a hobbyist video game designer. When I'm not doodling one resource or another, I love to read books, make paper crafts (cards) and bake yummy goodies.
Saturday, October 22, 2011
Monday, October 10, 2011
Week 13: Home Stretch
The past couple of days have been spent packing and mountains upon mountains of paperwork. I had originally planned to pack up my computer early as a way to avoid distraction, but it feels really nice to sit down at the end of the day and just relax with a game or some other creative endeavor.
So, let's start the update with a screenshot:
The last of the maps to revamp will be the inside of the academy. The change here will probably be the most radical, as I will be adding new areas that will be accessible during chapter 3 and onward. There are a few very fun side quests that take place at the academy. I hope you'll enjoy them!
So, let's start the update with a screenshot:
This is the new and improved Sparrowight Academy entrance. Still a bit of a WIP, thus possibly subject to a few cosmetic changes.
I love Inquisitor's tileset, but it's radically different from the VX RTP style. So, Flora's architectural masterpiece has been redesigned to look a bit more magical and charming (hopefully, anyway!). A new "outside" section was also added.The last of the maps to revamp will be the inside of the academy. The change here will probably be the most radical, as I will be adding new areas that will be accessible during chapter 3 and onward. There are a few very fun side quests that take place at the academy. I hope you'll enjoy them!
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