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I am a gamer, an artist and a hobbyist video game designer. When I'm not doodling one resource or another, I love to read books, make paper crafts (cards) and bake yummy goodies.

Friday, July 22, 2011

Week 4: Back on Track

Starting with a screenshot of Oakwood. It's a Western-inspired town that will be a quest hub for one of the islands of Geldion. I would like to eventually add a mini-game, but I really want to actually make it work. I've had issues with several puzzles now, so I'm working extra hard on debugging them all. I admit, I have a new-found respect for those puzzle whizzes who add a million and one puzzle to their games.

I've been absent lately, mainly due to the fact that we're buying a house (my first!) and it's a very complex process. I've been pretty much away from the computer every day and left with almost no free time for the past couple of weeks. Thankfully, we're now at a small lull and I have the time to get TUAH back on track.

I have a very exciting bit of news to share. Joerao, the composer who created the Par Tillian theme, has agreed to create some custom music for the project. He has already composed two new pieces, one of which is the theme to Oakwood (in screenshot). The second piece is an ambient swamp theme that I'm itching to use.

Other than that, I want to say that I really appreciate your patience! I'm still as committed to TUAH as ever and looking forward to sharing more content with you.

4 comments:

  1. Good screenshot, but that...paint I presume?--looks like radioactive waste :x. Other than that, keep it up!

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  2. Aww, you're not a fan of pastel green? XD

    Although the color itself was pulled from RTP, I will try to tone it down a bit. It may be a little too bright.

    Thank you for the comment! :3

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  3. Very nice! You gonna release a tile set for this?

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  4. Thanks, KidBlondie!

    I don't use tilesets, since I make my maps through parallax mapping. But the tiles are things that Celianna has released on the http://www.rpgmakervx.net/ forums as well as some things I've released there myself.

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